﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace FourKill.Engine
{
    public class HouseObject : BaseGameObject
    {
        public HouseObject() {}

        public override void Tick() { }

        public House House
        {
            get { return House.Instance; }
        }

        public override IPaintable Painter
        {
            get
            {
                return House;
            }
        }
    }
}
